My project has a single instrument based on the
mincer opcode, and it’s controlled by a GUI using
chnget. I’d like to have multiple instances of the instrument running at once (i.e. a few different tracks playing different samples through the
mincer instrument). However, this results in all the instances trying to communicate over the same
chnget channels. What are the strategies for dealing with this?
I was thinking of compiling separate instances of the instrument for each track and then modifying the channel names for each instance, but before going down that road I wondered if there’s a simpler solution.