Hey hey,
just today someone asked, if I couldn't add a little more interesting image content to my music on Youtube. I had been thinking about that before.
Does anyone here know of a text programmable tool that can create abstract images from music? Based on some kind of audio analysis perhaps? Can Csound be used to achieve that? I was thinking of abstract geometric shapes in varying colours. It's been a while since I've seen a desktop audio player app on an actual screen, but some of them used to have similar features...
If you can think of something, it could be a Python library, that can load audio and produce and save moving images, I'd be grateful.x!
Also I've created an experimental plugin for SDL graphics within Csound - this outputs to the screen rather than a file, but can be quite easily used for basic shapes etc.
With all these, there's work to do in mapping audio features to visual features though..
Another Csound wasm option to explore is CABLES.gl if you fancy something a bit more visual programming like Pure Data.
Hydrasynth is really cool, though I’ve yet to see a direct integration, but I think something could be done. You can however send midi events to have visuals react
Other than that:
Openframeworks (bit more involved), Touchdesigner, Game engines: Unity, Unreal — but a bit more involved
Hi Richard and S.,
thanks both of your for your suggestions.
@Richard: I've taken a look at PIL (Python Pillow), which comes closest. Though I think with that particular interface, I might almost return to POV-Ray and work that way. Perhaps not that reactive in the end.
@smills: sorry all those are out. Can't use that GUI stuff, which is why I particularly asked for text-programmable stuff. I should have made myself clearer, in saying that I need something that can be developed and run purely from the commandline.
I love the Hydrasynth, though haven't come across the other, even though I'm aware of a few video synthesizers, mostly in hardware, they get shown at synth events now, which is great in itself.
Hi Jeanette,
you could also try processing + csound via OSC. I’ve attached a simple example that should work on the fly.
Rory Walsh made some years ago an integration of processing and csound.
Hope it helps.
Best,
Luís
Csound mailing list Send bugs reports to Discussions of bugs and features can be posted here
Hi Richard,
thanks for the Python POV-Ray library. that might really be the way forwards. So I can combiine two things that I know. I see why you might remember it with some frustration. But if you want to do some graphics design while being blind - or as close as makes no difference - POV-Ray is absolutely ACE!
Ah great, I am glad that may be helpful.
And yes, I can absolutely understand, while 3D modelling has moved to be quite visual in design, for text scene description and scripting, POV-Ray is fantastic!