I’ve been working on a new Lua plugin opcode for Csound. It is quite easier to use than the one that used to be in Csound core - since it doesn’t require to write C code in the ffi.
It is pure Lua, standing on luajit library.
It allows :
to call a user defined Lua function at i, k or a-rate.
to create Lua class - with init, kperf and aperf methods - that can be called in a similar way than Csound plugin opcodes.
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