[Csnd] A light air...

Hello everyone,

With Csound I would like to create a patch to evoke a light air, like flying in the clouds of the sky, light and continuous but with slight dynamic and timbre changes over time...

I have white noise and/or pink noise in mind...

Have there already been csd experiences in this regard...?

Thank you for every word,
Enrico

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Hi Enrico,
not exactly, perhaps, but this is based on a physical model of air blowing past a cylinder:
http://juliencoder.de/sound/m_aerosound-0.5.zip

Other than that, pink or brown noise and a bandpass filter or several in parallel modulated with other random sources, passed through port or lag, maybe also automate the amplitude a bit with one of those. The spline opcodes may also be a good source for random'ish modulations. If you want more control, use a MIDI or OSC control or bind those parameters to others from your perofrmance.

HTH.

Best wishes,

Jeanette

The attached Csound instrument could perhaps be adapted to your purpose. It’s based on granular synthesis.

Regards.
Mike

(Attachment Blower.inc is missing)

Hi Enrico,
not sure this is what you envision but this is a somewhat “procedural” approach. The rspline ties together the elements of the noise/wind. It controls the beta parameter of the noise opcode (filters between more of a pink/white sound), amplitude, filter frequency & bandwidth. Beta is an odd parameter in that the higher it is, the more it filters out higher freq.

The concept here is, as the amplitude increases, the freq. also increases as does the slightly tonal “whistling” of the wind (filter bandwidth decreases).

https://github.com/ST-Music/csound-examples/blob/main/effects/airy.csd

As many elements are tied together, changes to certain values may require adjusting others, but there is quite a bit of flexibility in the output. If you have questions feel free to ask.

Best,
Scott

https://soundcloud.com/st-csound