or course. the make_script.sh should be able (or at least contains enough information) to build on linux (I use it on linux too). You need luajit-dev to be installed on your system.
I should change it to have a cmake script instead some day. if you need any help to build, feel free to PM me.
Um, I see “build windows”. Is there a linux version?
Michael,
That was not meant to be rude. I prefer to call it the original as you said.
Forest, I didn’t use the original implementation a lot, but it is well documented here : http://www.csounds.com/manual/html/lua.html, and it also is more robust and battle tested.
The implementation I made was mostly designed for simplicity, in a time I needed to quickly access Lua tables for composition.
Both should now be relatively easy to build since based on CMake. So if you’re on linux :
cd lua_csound
mkdir build && cd build
cmake …
make
Then you just need to move the resulting binary (.so) to the csound plugin64 directory (probably /usr/local/lib/csound/plugins64)
Um, instructions re how to install and use csound plugins?
Johann Philippe:
I’m confused by your use of ``` in your README.md file… Is that required notation anywhere? – or simply a way of marking off quoted material there?
It should hopefully work with a recent version of Csound. Just put it in your plugin path (something like /usr/local/lib/csound/plugins64-6.0/ ), and you should be able to use it .
Thank you! (another language I don’t know, oh well!)