[Csnd] Installation Concept using Partikkel

Hi all! As promised as per a discussion with Oevyind, here is a clip(https://vimeo.com/494277470) of an installation concept I’ve been working on for some time.

The Partikkel opcode parameters are being modified by movements detected by a webcam in Pure Data, then the resulting audio modifes an object created in Blender.

I’ve also created an audiovisual reactive synthesiser with Partikkel, but I need to actually film myself doing the movements etc😅.

Enjoy your weekend all!

Tarek Wayne

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

That’s a heavy experience! Sounds really forceful when I blast it on my speakers. Great work!

Jason

Impressive! How do you interface with Blender? Via OSC?

Richard

Csound mailing list Send bugs reports to Discussions of bugs and features can be posted here

Thanks, much appreciated!!

I imported the “naked” Blender object to another program! Then I used cableaudio and loopmidi to get the sound and messages from Pure Data(with the Csound6 object) into!

Blender has this audiovis plug in made by a 3rd party, but I wasn’t successful in trying to get it to work.

And Jason, thanks for chiming in!! I haven’t heard it on larger speakers yet, but I always try to make sure the frequency range is filled out and with a decent rms level, so I guess it worked!!

Thanks for the interesting insight into your work, Tarek. It is intense and powerful. Nice touch.
What mappings do you use from movement/webcam to audio synthesis parameters?
all best
Øyvind

lør. 27. feb. 2021 kl. 18:59 skrev Tarek Wayne <wstlopez@gmail.com>:

Thanks, much appreciated!!

I imported the “naked” Blender object to another program! Then I used cableaudio and loopmidi to get the sound and messages from Pure Data(with the Csound6 object) into!

Blender has this audiovis plug in made by a 3rd party, but I wasn’t successful in trying to get it to work.

And Jason, thanks for chiming in!! I haven’t heard it on larger speakers yet, but I always try to make sure the frequency range is filled out and with a decent rms level, so I guess it worked!!

Impressive! How do you interface with Blender? Via OSC?

Richard

Hi all! As promised as per a discussion with Oevyind, here is a clip(https://vimeo.com/494277470) of an installation concept I’ve been working on for some time.

The Partikkel opcode parameters are being modified by movements detected by a webcam in Pure Data, then the resulting audio modifes an object created in Blender.

I’ve also created an audiovisual reactive synthesiser with Partikkel, but I need to actually film myself doing the movements etc😅.

Enjoy your weekend all!

Tarek Wayne

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Hi Oevyind! Sorry for misspelling your name​:roll_eyes::pray:

I wrote it by memory😅

Kdur, Krate and Kspd(if I remember correctly) are controlled by the x axis of the webcam, the y axis triggers a noise layer with effects.

In another versions, the y axis triggers another Partikkel layer.

You sent me an example with one instance triggering 2 sound files a while back, for some reason I went with 2 separate instances, can’t remember why lol.

Thanks for your interest!!

Tarek Wayne

tarekwayne.com

No worries with the name spelling :slight_smile: I also use two alternate spellings (Oeyvind, and Øyvind) depending on how concerned I am about the Ø being garbled.

Thanks for the mapping info, but… I’d be interested in more detail. Like, what in the x-axis of the image is used? The position of some element?, color?, shape or pattern? Or do I misunderstand what you mean by x-axis of the webcam(?)

all best
Oeyvind

man. 1. mar. 2021 kl. 19:03 skrev Tarek Wayne <wstlopez@gmail.com>:

Hi Oevyind! Sorry for misspelling your name​:roll_eyes::pray:

I wrote it by memory😅

Kdur, Krate and Kspd(if I remember correctly) are controlled by the x axis of the webcam, the y axis triggers a noise layer with effects.

In another versions, the y axis triggers another Partikkel layer.

You sent me an example with one instance triggering 2 sound files a while back, for some reason I went with 2 separate instances, can’t remember why lol.

Thanks for your interest!!

Tarek Wayne

tarekwayne.com

Thanks for the interesting insight into your work, Tarek. It is intense and powerful. Nice touch.
What mappings do you use from movement/webcam to audio synthesis parameters?
all best
Øyvind

lør. 27. feb. 2021 kl. 18:59 skrev Tarek Wayne <wstlopez@gmail.com>:

Thanks, much appreciated!!

I imported the “naked” Blender object to another program! Then I used cableaudio and loopmidi to get the sound and messages from Pure Data(with the Csound6 object) into!

Blender has this audiovis plug in made by a 3rd party, but I wasn’t successful in trying to get it to work.

And Jason, thanks for chiming in!! I haven’t heard it on larger speakers yet, but I always try to make sure the frequency range is filled out and with a decent rms level, so I guess it worked!!

Impressive! How do you interface with Blender? Via OSC?

Richard

Hi all! As promised as per a discussion with Oevyind, here is a clip(https://vimeo.com/494277470) of an installation concept I’ve been working on for some time.

The Partikkel opcode parameters are being modified by movements detected by a webcam in Pure Data, then the resulting audio modifes an object created in Blender.

I’ve also created an audiovisual reactive synthesiser with Partikkel, but I need to actually film myself doing the movements etc😅.

Enjoy your weekend all!

Tarek Wayne

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Lol, well people choose to spell my name whatever manner they see fit, Tarik, Tareq, Tariq. Welcome to the exotic/obscure(depending on culture) name club!

As for the mappings, sorry, I think people are in my head when I write!

I use my hand or body for motion detection(using the [pix_blob] object in PD), hand from very close distances or body from afar(3-4m).

My coding skills are subpar or below, so I didn’t try to get Pure Data to recognise specific body parts, I thought about using the Kinect, but they are hard to come by and I’m not sure what the guarantee is I’d get it to play nicely with Windows 10 + PD etc.

I hope that was relatively informative.

Tarek Wayne

tarekwayne.com

Cool, yes, I get it now. Nice setup!

man. 1. mar. 2021 kl. 23:02 skrev Tarek Wayne <wstlopez@gmail.com>:

Lol, well people choose to spell my name whatever manner they see fit, Tarik, Tareq, Tariq. Welcome to the exotic/obscure(depending on culture) name club!

As for the mappings, sorry, I think people are in my head when I write!

I use my hand or body for motion detection(using the [pix_blob] object in PD), hand from very close distances or body from afar(3-4m).

My coding skills are subpar or below, so I didn’t try to get Pure Data to recognise specific body parts, I thought about using the Kinect, but they are hard to come by and I’m not sure what the guarantee is I’d get it to play nicely with Windows 10 + PD etc.

I hope that was relatively informative.

Tarek Wayne

tarekwayne.com

No worries with the name spelling :slight_smile: I also use two alternate spellings (Oeyvind, and Øyvind) depending on how concerned I am about the Ø being garbled.

Thanks for the mapping info, but… I’d be interested in more detail. Like, what in the x-axis of the image is used? The position of some element?, color?, shape or pattern? Or do I misunderstand what you mean by x-axis of the webcam(?)

all best
Oeyvind

man. 1. mar. 2021 kl. 19:03 skrev Tarek Wayne <wstlopez@gmail.com>:

Hi Oevyind! Sorry for misspelling your name​:roll_eyes::pray:

I wrote it by memory😅

Kdur, Krate and Kspd(if I remember correctly) are controlled by the x axis of the webcam, the y axis triggers a noise layer with effects.

In another versions, the y axis triggers another Partikkel layer.

You sent me an example with one instance triggering 2 sound files a while back, for some reason I went with 2 separate instances, can’t remember why lol.

Thanks for your interest!!

Tarek Wayne

tarekwayne.com

Thanks for the interesting insight into your work, Tarek. It is intense and powerful. Nice touch.
What mappings do you use from movement/webcam to audio synthesis parameters?
all best
Øyvind

lør. 27. feb. 2021 kl. 18:59 skrev Tarek Wayne <wstlopez@gmail.com>:

Thanks, much appreciated!!

I imported the “naked” Blender object to another program! Then I used cableaudio and loopmidi to get the sound and messages from Pure Data(with the Csound6 object) into!

Blender has this audiovis plug in made by a 3rd party, but I wasn’t successful in trying to get it to work.

And Jason, thanks for chiming in!! I haven’t heard it on larger speakers yet, but I always try to make sure the frequency range is filled out and with a decent rms level, so I guess it worked!!

Impressive! How do you interface with Blender? Via OSC?

Richard

Hi all! As promised as per a discussion with Oevyind, here is a clip(https://vimeo.com/494277470) of an installation concept I’ve been working on for some time.

The Partikkel opcode parameters are being modified by movements detected by a webcam in Pure Data, then the resulting audio modifes an object created in Blender.

I’ve also created an audiovisual reactive synthesiser with Partikkel, but I need to actually film myself doing the movements etc😅.

Enjoy your weekend all!

Tarek Wayne

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Cheers man, I’ll post some demo vids(of me actually “playing it”) of another version incarnated as an audiovisual synth when I finally get around to recording it😅

Tarek Wayne

tarekwayne.com